﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Winner.Game.Common;

namespace Winner.Game.Entity.ViewModel
{
    public class UserInfoEditViewModel
    {
        /// <summary>
        /// 主键ID
        /// </summary>
        public int ID { get; set; }

        /// <summary>
        /// 用户ID
        /// </summary>
        public int UserID { get; set; }

        /// <summary>
        /// 用户姓名
        /// </summary>
        public string UserName { get; set; }


        /// <summary>
        /// 登录名
        /// </summary>
        public string LoginName { get; set; }

        /// <summary>
        /// 用户密码
        /// </summary>
        public string UserPassword { get; set; }

        /// <summary>
        /// 性别
        /// </summary>
        public SexEnum UserSex { get; set; }

        /// <summary>
        /// 手机号
        /// </summary>
        public string UserPhone { get; set; }

        /// <summary>
        /// 邮箱账号
        /// </summary>
        public string UserEmail { get; set; }

        /// <summary>
        /// 用户级别
        /// </summary>
        public int UserLevel { get; set; }

        /// <summary>
        /// 当前积分
        /// </summary>
        public int UserPoint { get; set; }

        /// <summary>
        /// 状态
        /// </summary>
        public StateEnum UserState { get; set; }
        public DateTime UserCreateTime { get; set; }

    }
}
